![]() The next zone after the Light Containment Zone, is the Heavy Containment Zone. It contains SCPs that are not necessarily harmfull. There's 4 levels in the facility, the first is the Light Containment Zone, which is where the Player starts. The scientist announces a lock down for the whole facility, warning the site of multiple Euclid and Keter containment breaches. Trying to survive the horror of the containment breach, D-9341 (the Player) will encounter many different SCPs. ![]() ![]() ![]() His voice will be cut off after saying the door controls are not working as intended and the room will black out, flickering back on when SCP-173 kills the 2 Class-Ds. Once inside, the chamber door will close, but will mysteriously open later. The Scientist will tell them to enter the containment chamber and approach SCP-173. As 9341 arrives, there are two other D-Class personnel. After picking up a document containing details of an "exciting one month-working period" in a top secret facility, a Guard opens up the cell and tells 9341 to come out and perform a test with SCP-173. The game starts out with D-9341, a D-Class personnel, in his cell. WARNING: The following may contain spoilers about the game.
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